Have you even come across an unavoidable large ammo pickup in a narrow hallway or right in front of a switch, and were forced to pick it up, even though you were only a few rounds short of maxed out? Ever kicked yourself later for having done that when you came face-to-face with some mean S.O.B that wanted to eat your face off, and you just didn't have enough ammo? With Smart Scavenger, those large pickups now break down into smaller pickups if you have more ammo than the amount that the pickup would normally refill, leaving the odd clip, handful of shells, rocket or cell on the ground to pick up when you need it. Smart Scavenger also comes in versions for Heretic, FreeDoom Phase 1 & 2 and Strife as of v3.2. As of v3, now has Support for Doom Roguelike Arsenal and Brutal Doom: Sperglord Edition. Ammo and Medikits no longer 'warp' to the player's position. Medikits no longer break open when player health is >=100. ![Smart Scavenger v3.2]()
Have you even come across an unavoidable large ammo pickup in a narrow hallway or right in front of a switch, and were forced to pick it up, even though you were only a few rounds short of maxed out? Ever kicked yourself later for having done that when you came face-to-face with some mean S.O.B that wanted to eat your face off, and you just didn't have enough ammo? With Smart Scavenger, those large pickups now break down into smaller pickups if you have more ammo than the amount that the pickup would normally refill, leaving the odd clip, handful of shells, rocket or cell on the ground to pick up when you need it. Smart Scavenger also comes in versions for Heretic, FreeDoom Phase 1 & 2 and Strife as of v3.2. As of v3, now has Support for Doom Roguelike Arsenal and Brutal Doom: Sperglord Edition. Ammo and Medikits no longer 'warp' to the player's position. Medikits no longer break open when player health is >=100.

Have you even come across an unavoidable large ammo pickup in a narrow hallway or right in front of a switch, and were forced to pick it up, even though you were only a few rounds short of maxed out? Ever kicked yourself later for having done that when you came face-to-face with some mean S.O.B that wanted to eat your face off, and you just didn't have enough ammo? With Smart Scavenger, those large pickups now break down into smaller pickups if you have more ammo than the amount that the pickup would normally refill, leaving the odd clip, handful of shells, rocket or cell on the ground to pick up when you need it. Smart Scavenger also comes in versions for Heretic, FreeDoom Phase 1 & 2 and Strife as of v3.2. As of v3, now has Support for Doom Roguelike Arsenal and Brutal Doom: Sperglord Edition. Ammo and Medikits no longer 'warp' to the player's position. Medikits no longer break open when player health is >=100.